When I was a kid I would regularly rearrange the furniture in my bedroom. Some arrangements made great use of space and others were impractical. Either way, I had an affinity for considering a multitude of solutions to a problem, selecting one, testing it, experiencing it, noting what worked and then scrapping it before moving on to the next. In my youth I learned that there are multiple ways to solve a problem, but that some are more appropriate or efficient than others.
As a UX Designer I bring the same curiosity and problem solving I possessed in my childhood to modern design challenges. There are many ways to solve digital usability issues, but there are some solutions that better serve the needs of a business and its users. I strive to balance the intersection of stakeholder and user needs in such a way that time is optimized and not wasted for either party. Time is precious and better spent with whom and what you love.
Identify the problem, understand business requirements and uncover the needs and goals of users.
Visualize the solution that needs to be designed by creating flows and information architecture. Prioritize features and plan design activities.
Quickly iterate through ideas with sketches. Document functional designs and flows page-by-page using low fidelity wireframes. Develop visual language and UI styling.
Build functional solution by creating clickable mockups or by melding visual design with code.
Validate proposed functionality and design prior to development. Experiment, ideate and improve existing functionality.
User Research, Information Architecture, Wireframing, Prototyping, Usability Testing, Visual Design
Tools: Adobe Illustrator, Adobe Photoshop, Balsamiq, Invision, Omnigraffle
HTML, CSS / SASS, Javascript, Jquery, Responsive Design
Tools: Git, Command Line, Gulp.js